My Blog List

Tuesday 27 February 2018

What's on my painting table? - Space Marine Scout Squad


Despite saying I was done with my Blood Angels army I've been buying a few additional units for it (Always the way).  The first of which to be finished is this Scout Squad with Sniper Rifles (which are now awesome in the new edition of 40K!) enjoy.





Monday 26 February 2018

Star Wars Destiny - ePadme/Jar Jar/TJedi Temple Guard deck


I’ve been trying to make a Star Wars Destiny video for my new YouTube page but, as is life I've been having some issues in doing so (I clearly need a better camera, and a tripod… and a mic).  Until I get round to buying those things I thought I’d write an article on ones of the decks I've constructed (and have been playing) instead.

First we'll begin with a little history as to why I built this deck.  When Legacies got announced it was revealed that Jar Jar Binks (the most hated character in Star Wars History?) would be making his debut in the game.

We all laughed and joked about it, saying that just like he is in the films, he would never be useful and why would anyone want to put him into a deck… but then,  when I bought my first few boosters of Legacies fate looked down on me and I pulled him from a pack!  

When I told people at my gaming club the next day the first thing said to me was “Hah, now you have to build a deck around him!”
Never one to back away I decided to rise to this challenge and thus this deck was born…

Characters, Battlefield and Plot Card


When basing a deck around Jar Jar one thing seemed clear to me, his best fit is in a Mill deck.  His dice doesn’t have any damage sides (apart from indirect), which means his action guarantees you  re-rolls on melee and ranged damage, and ff you leave him as a single dice character it betters  your chances of re-rolling almost all dice in the pool

 As I’m going for a mill deck Padme was an obvious choice.  In this instance I decided to elite her to increase the chances of you hitting the special.  For the final character I went for a Jedi Temple Guard.  This blue character gives you guardian and 8 health, useful for protecting Padme.  His inclusion also allows you to put blue cards into your deck.  His dice is fairly useless, apart from the shields but you want him to die first anyway.

For battlefield I went for Lothal Command Center, for obvious reasons and with 1 point left I decided to include the espionage plot card, which after set up makes you discard the top card of each deck.  That one less card to discard later in the game! 

Upgrades, events and supports


When it comes to upgrades and events these are a few I added into my deck.  Diplomatic Protection seemed like a no brainer to me.  For the cost of a single resource you can stick it on the Temple Guard and when he dies from one too many guardian dice removals he gives Padme (and Jar Jar) 2 shields.  Defensive Stance does similar but is an immediate effect on one character only.  Finally, some Plastoid Armour can give the Temple Guard some extra health if you can get it out early enough in the game.  My deck contains 2 copies of each of these cards. 


Scramble, Unpredictable and Roll On are all good mitigation cards.  Unpredictable being the stand out of the three as it also has the ambush key word, and at 0 cost each you can easily play them without having to worry about any resources being available. 



Secret Mission, Friends in Low Places, Patience and Krayt Dragon Howl are great at getting you to discard your opponent’s cards (Which is rule one of a mill deck).   Patience goes well with the Temple Guard as you’re not really going to be using his dice, so removing it to force your opponent to discard is a good trade off.  Secret Mission has the added bonus that you might get a resource out of the discard.   


Finally, we’ll look at some of the upgrades I added to this deck.  Ascension Gun is an absolute must and as such I don’t want my battlefield to be chosen when setting up for the game.  If I win the roll off I’d let my opponent use their battlefield and take the shields.  If they win I’d be surprised if they would want to go with my choice of battlefield (unless they are also running a Mill Deck. 


Lone Operative if for Padme, and allows her to heal damage and, when it gets to the end game its 2-discard side can be used to get rid of cards from your opponent’s hand (handy when they have no deck left!).  Datapad, cunning and Force Meditation all allow you to use the special ability of Padme or Lone Operative as well as give you come focus and resource sides.  

To Sum up

And that’s pretty much my deck.  There are few more cards in the mix but these ones I’ve talked about here are the main ones to focus on.  The deck has done surprisingly well in friendly games against people, wining me a few, although it is beatable and could probably do with a few minor tweaks.   I’m tempted to run it in a Regional's or Store Championship to see how it would fair against a competitive deck. 

What do you think of my build?  Do you like the new Jar Jar character? Let me know in the comments below. 


Saturday 10 February 2018

What's on my painting table? Imperial Assault



It’s been a long whilst since I’ve updated anything on here but that’s not to mean that I haven’t been busy with hobby stuff. What this does mean though is that I’ve been busy with lots of other things, whether that be work, helping out in the shop or playing lots of games, so I haven’t had much time to sit down and get some painting done. 

However I did manage to get a few miniatures painted, including these Imperial Assault figures (I also found time to finish another 3 Death Guard!)

I’m hoping I’ll get some more painting done soon and will share my finished results with you but in the meantime I hope you enjoy these pictures.  Until next time, Keep Calm and Re-Roll!

The finished batch!

Two Royal Guard.  I used 'Ard Coat" on the armor to give it a glossier finish to match how they look in the films.


Chopper! (Complete with wear and damage)

Rear view.  

An Imperial Probe Droid (I have one more of these to finish painting)